#ifndef PLAYSCENE_H
#define PLAYSCENE_H

#include <QMainWindow>
#include "mycoin.h"
class PlayScene : public QMainWindow
{
    Q_OBJECT
public:
    PlayScene(int levelNum);
    int levelIndex;

    void paintEvent(QPaintEvent *);
    int gameArray[4][4];
    MyCoin * coinBtn[4][4];
    bool isWin = false;
signals:
    void backChooseScene();
};

#endif // PLAYSCENE_H
